What I do, When I do it, How it is done
It's been almost a year of working 1-2 hours a few times per week. (Granted, there have been numerous months of dry spells that went into relaxation time over work time to be fair) All of the work I have put in is coming to an end on this project. Perplexigons will officially be announced on social media soon. (Still need to pin down submission deadline and finish up the website) That said, Perplexigons now has a page up on the site. I am excited to push my first solo project. It has been a long road.
On the horizon?
I have another project lined up already. I want to spend some time in network programming to hone my skills for some future projects I would like to do; So, my plan is to work on a smaller, more manageable action "sports" type game. Right now the plan is a sci-fi first/third person arena style game that focuses heavily on teamwork and strategy. No guns, lots of chaos, plenty of mayhem. I am sure the project will take quite some time to get going. For the moment I will continue to focus on finishing up with Perplexigons, submitting, and providing support as needed for as long as needed. I will also have a little development break at night to recoup from the recent long bouts of development and young children induced insomnia. (For those wondering, that likely means Overwatch)